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Monday, September 15, 2014
Tuesday, September 9, 2014
Check out the download tabs
Click on the custom content tabs to go to our download page!
Check back daily, as we'll have more stuff to download.
Check back daily, as we'll have more stuff to download.
Monday, September 8, 2014
Sims 4 Skill Cheats
The Sims 4 Skill Cheats and Relationship modifier
Requires testingcheats true
modifyrelationship YourSimFirst YourSimLast TargetSimFirst TargetSimLast (-)amount Track_type
amount is a value from 0-100.
Track_type is either Friendship_Main or Romance_Main
Examples:
modifyrelationship Beatrix Monroe Alexia Mercado -50 Friendship_Main
modifyrelationship Beatrix Monroe Alexia Mercado 50 Romance_Main
SKILL MODIFIER
Requires TestingCheats true
stats.set_skill_level (skill type) 1-10
example: stats.set_skill_level Major_Fishing 8
The Major_ prefix is actually AdultMajor_, I've just shortened them as much as possible. Any shorter and the command will not work.
Skilltypes:
Major_Fishing
Major_Mischief
Major_Guitar
Major_Reaping
Major_Programming
Major_Gardening
Major_GourmetCooking
Major_Comedy
Major_Charisma
Major_Writing
Major_VideoGaming
Major_Violin
Major_RocketScience
Major_Painting
Major_Piano
Major_Logic
Major_Handiness
Major_HomestyleCooking
Major_Bartending
Skill_Fitness
Skill_Child_Social
Skill_Child_Motor
Skill_Child_Creativity
Skill_Child_Mental
Remember, both of these must have testingcheats true on. Ctrl Shift C, then type in testingcheats true.
Thanks to
nicohna over at MTS's
More cheats posted by TwistedMexi over at MTS's
As always, CTRL+SHIFT+C, then entering: testingcheats true
death.toggle [true|false] (already known)
fire.toggle [true|false] appears to work. Will not extinguish existing fires.
sims.modify_in_cas
sims.Spawn - spawns sim and adds them to your household.
sims.spawnsimple spawns sim without adding to household.
stats.fill_commodities_household
stats.disable_all_commodities | stats.enable_all_commodities
sims.remove_all_buffs - Removes all moodlets
sims.get_sim_id_by_name - gets simID, may be good for other commands.
money - sets money to exact amount.
sims.modify_funds <(-)amount> - adds or subtracts from funds.
sims.hard_reset = forces user to default position.
autonomy.show_queue - prints to console but doesn't seem to show anything useful.
aspirations.complete_current_milestone
debug.enable_woohoo [true|false]
debug.enable_wedding [true|false]
autonomy.ambient [on|off] / walkby.toggle
autonomy.household [on|off]
objects.consumables_infinite_toggle [true|false] - This makes all consumables have infinite quantities (i.e. cake that never ends.)
cas.fulleditmode [true|false]
Tuesday, August 12, 2014
Monday, August 11, 2014
CC
Good news for CC (custom content) providers! The Sims 4 will have the ability to include your CC.
They will still have a "Mods" folder in your directory.
Im super excited to learn that we'll be able to customize items and Sims just like in Sims 3.
http://www.thesims.com/news/mod-mod-world
Our guiding philosophy for The Sims 4 is to enable player creativity, to enable your creativity.
They will still have a "Mods" folder in your directory.
• In the next few weeks we’ll post a guide to the basics of file structure and “decoding” our files which will help you understand more about the interaction between Custom Content and The Sims 4.
Im super excited to learn that we'll be able to customize items and Sims just like in Sims 3.
http://www.thesims.com/news/mod-mod-world
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